September 24, 2017
Renowned surgeon, author, public health researcher and Athens, Ohio, native Atul Gawande, M.D., has won widespread recognition for transforming the national conversation on aging and end-of-life choices. On Sept. 25, people from the Athens area had a chance to hear him speak on the importance of community and choice in the lives of seniors. Read More
January 15, 2017
A team of scientists with the Ohio Musculoskeletal and Neurological Institute (OMNI) has received a — $414,625 NIH grant to study how proprioception the body’s ability to sense movement and where things are without visual feedback — is affected by injury and the part it plays in successfully rehabilitating people with lower back pain. Read More
June 20, 2016
The Ohio Musculoskeletal and Neurological Institute at the Ohio University Heritage College of Osteopathic Medicine is one of six sites nationwide selected to examine the potential for an investigational compound to promote muscle performance and physical function in older adults with limited mobility. Read More
April 21, 2016
Brian Clark, Ph.D., executive director of the Ohio Musculoskeletal and Neurological Institute, has been selected as the Osteopathic Heritage Foundation Harold E. Clybourne, D.O., Endowed Research Chair in the Heritage College of Osteopathic Medicine. The creation of the endowed chair is part of a broader initiative to enhance the college’s research platform and was made possible with support from the Osteopathic Heritage Foundations. Read More
April 12, 2016
An interdisciplinary team of medical scientists, engineers, physical therapists and entrepreneurs at Ohio University is hoping to develop a new system of diagnosing osteoporosis that offers a better chance for people with weak bones to get the treatment they need. Read More
April 5, 2016
Physical therapists advise patients with back pain to stay active. But patients often are afraid of making their pain worse. So how can therapists motivate them to get up and go? Ohio University scientists are exploring whether the answer might include immersive video games. Read More