is a Middleware utility for the Unity3D engine, which allows users to build and implement Spritesheets from within Unity. Designed to fit seamlessly into the Unity interface, SimpleSprite is intuitive to use and produces quick and quality results.
Anathema is a Student game produced during the 2010-2011 schoolyear in the Game Development Capstone course. For this project I was the Lead Programmer, as well as Lead Level Designer. Essentially, I spent a lot of time in Maya and Unity getting the environment to look good and interact with the player.