Extra Lives: Why Video Games Matter

In Extra Lives, acclaimed writer and life-long video game enthusiast Tom Bissell takes the reader on an insightful and entertaining tour of the art and meaning of video games. In just a few decades, video games have grown increasingly complex and sophisticated, and the companies that produce them are now among the most profitable in the entertainment industry. Yet few outside this world have thought deeply about how these games work, why they are so appealing, and what they are capable of artistically. Blending memoir, criticism, and first-rate reportage, Extra Lives is a milestone work about what might be the dominant popular art form of our time.

Final Fantasy and Philosophy: The Ultimate Walkthrough

An unauthorized look behind one of the greatest video game franchises of all time, Final Fantasy. The Final Fantasy universe is packed with compelling characters and incredible storylines. In this book, you'll take a fascinating look at the deeper issues that Final Fantasy forces players to think about while trying to battle their way to the next level, such as: Does Cloud really exist (or should we really care)? Is Kefka really insane? Are Moogles part of a socialist conspiracy? Does the end of the game justify the means? As Mages, Moogles, fiends, and Kefka are mashed together with the likes of Machiavelli, Marx, Foucault, and Kafka, you'll delve into crucial topics such as madness, nihilism, environmental ethics, Shintoism, the purpose of life, and much more.

Dawn: The Worlds of Final Fantasy

There is only one Final Fantasy. Through more than a dozen wildly diverse adventures, from the release of the first game in 1987 to the most recent expansion on the story, the international influence of the game is legendary both inside the video-game industry and throughout popular culture. It is a tale of bold heroes and heroines, breathtaking landscapes and terrifying creatures. Through Final Fantasy, names like Luneth, Refia, Rosa Farrell, Cecil Harvey, and many others have become household names to millions of players across the globe. With two feature films, a host of action figures and apparel, posters, soundtracks, and more, the vast landscape, defined by the Final Fantasy storylines have all begun with the games, and for the first six games those worlds grew from the remarkable vision of one man: Yoshitaka Amano. Now, for the first time outside Japan, Amano and Square Enix, Inc. have permitted the artwork that inspired the designs of the Final Fantasy games to be published. In Dawn you will see the development of the first four games through Amano's paintings, detailed line art, and preliminary sketches. Plus, in a special afterward, you'll learn the genesis of this history-making collaboration.

Valid XHTML 1.0 Transitional

Valid CSS!